
Baby zoglins now deal slightly less damage, from 1 to 0.5 × 0.25 ( 1⁄ 4 of a heart) on normal.Untamed wolves now deal slightly more damage, from 3 to 4 on normal.No longer share seeds and beetroot seeds.Now deal slightly less damage, from 3 to 2 on normal.The melee "short-ranged" attack does slightly less damage, from 3 to 2 on normal.Now have a chance to spawn another shulker when hit by a shulker projectile.Tiny magma cubes now do slightly more damage, from 2 to 3 on normal.The item textures of spruce and dark oak boats have been changed from to.Each armor piece gives 10% of knockback reduction instead of 22.5%, so a full set reduces 40% of knockback instead of 90%. Lowered the amount of knockback resistance granted by netherite armor.Each armor point now defends 0.8% to 4% instead of always 4%. Armor points count for less as the attack strength increases: each 2 done by the attack reduces the effective defense points by 1 ( ), but not below 20% of the armor points.Armor protects less due to the new penetration system.Tweaked armor reduction calculation to account for toughness.


Netherite armor will now reduce more damage than diamond armor.Diamond armor and netherite armor now have a toughness value of 2 and 3 respectively.

